ノードベース
Overview It is an asset of an editor extension that can be modeled on a node basis. 3ds Max of the 3D tool also has similar plugins Here too, you can model nodes by connecting nodes. It can also be prefabricated, because the defoamers have…
This time, I will introduce code without writing It becomes an asset that makes shader representable on a node basis. It is a characteristic that it is selling on the Unity on the chest which makes shaders. This explanation is explained by…